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Minotaur VI : Head Modelling and Adaptation

The Head

There are many adjustments that were required regarding the original cow head to suit a more bull-looking head. Amongst which are flared nostrils, larger horns and droopy ears to name the most obvious.

Finally for the head, I added some pitch-fork type teeth, with a particular pose in mind for the end shot.

This is still a part of the modelling phase as I’m working with a base level mesh. Next UV unwrapping
then sculpting.

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