An Introduction to 3D

Build while you learn

Dive into a hands-on learning experience that takes you from start to finish in creating a fantasy character bust.

In this course you will learn the fundamentals of,

  • Modelling

  • Sculpting

  • UV Layout

  • Texturing

  • Lighting

  • Rendering and much more

From beginner concepts to advanced topics that cover a range of 3D Software packages (including Blender and Maya).

This course is not only for the novice, but also for anyone that wants a better understanding of the workflows that bind and drive 3D artists and their tools of choice.



Get to grips with the core concepts that bind all industry-standard 3D Content Creation Suites

In this course, we focus on the core concepts of developing and delivering 3D assets. The focus is not on the software we use to build the 3D content but the skills you will need when building such assets regardless of your 3D Digital Content Creation Suite.

Accelerate your learning by taking a software agnostic approach to 3D content creation.

In this way, we focus on building a transferable skill-set that forms the basis of any 3D artists fundamental knowledge.

Test Your Progress

With knowledge checks, free downloadable 3D and 2D source files and in-depth documentation you’re all set to start learning how to develop your own production pipeline.


There are no reviews yet.

Be the first to review “An Introduction to 3D”

Your email address will not be published. Required fields are marked *